Flutter RepaintBoundary

Ufuk Sahin
2 min readMay 3, 2023

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RepaintBoundary is a widget in Flutter that can be used to optimize the rendering performance of a subtree of widgets.

When a widget in Flutter is marked as needing to be repainted, the entire subtree containing that widget is typically repainted, even if other parts of the subtree have not changed. This can result in unnecessary repainting and decreased performance.

RepaintBoundary can be used to solve this problem by creating a boundary around a subtree of widgets and ensuring that only the widgets within that boundary are repainted when needed. This can significantly improve the rendering performance of the application.

Here’s an example of how to use RepaintBoundary:

import 'package:flutter/material.dart';

class MyWidget extends StatelessWidget {
@override
Widget build(BuildContext context) {
return RepaintBoundary(
child: Container(
// Widget content goes here
),
);
}
}

In this example, the RepaintBoundary widget is used to wrap a Container widget. This ensures that only the Container and its child widgets are repainted when needed, rather than the entire subtree containing the Container.

Detailed Example :

import 'package:flutter/material.dart';

class MyWidget extends StatelessWidget {
@override
Widget build(BuildContext context) {
return RepaintBoundary(
child: Column(
children: [
Container(
height: 100,
color: Colors.red,
),
Container(
height: 100,
color: Colors.green,
),
Container(
height: 100,
color: Colors.blue,
),
],
),
);
}
}

In this example, a Column widget is used to display three Container widgets of different colors. The RepaintBoundary widget is used to wrap the Column widget, which creates a boundary around the subtree containing the Column and ensures that only the widgets within that subtree are repainted when needed.

This can improve the rendering performance of the application, as only the necessary portions of the screen are repainted when a change occurs, rather than the entire screen.

Note that RepaintBoundary should be used judiciously, as creating too many boundaries can actually decrease performance. It should only be used when a subtree of widgets needs to be repainted frequently, and not for entire screens or large portions of the application.

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